D&D 5E - Sunburst and Sunbeam as clerical spells

I probably wouldn't, because a TEMPEST cleric is all about having a storm theme going on in their magic. I wouldn't mind getting something like Chain Lightning or Storm of Vengeance, but something that resonates with sunlight feels a bit out of place. I'd totally be down for a Light cleric getting those spells, though.

Actually, I do that for pretty much all spellcasters - give everyone a blanket "if it makes sense for your caster's subclass, feel free to nab the spell" houserule.

As for the cleric lacking attack spells at higher levels... Blade Barrier, Divine Word, Earthquake, Firestorm, Harm. That's about 1/5th of all high cleric spells being damage, and about the same number as healing spells (Heal, Resurrection, Regenerate, True Resurrection, Mass Heal). There's also three summon / pet spells that work towards your damage output (conjure celestrial, planar ally, gate, create undead), and a number of buffing spells that indirectly contribute to damage.

How many damage spells do you need when you're not a blaster class in the first place? I mean, you only get 1 spell slot per tier in the first place (unless you're level 19+), and you can cast level 6 spells at higher slots for some strong power too...

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